Reinforcement learning
Behavioral cloning in Atari Pong
Imitation learning with a 3-layer CNN
- Timeline
- Sep 2024 to Oct 2024
- Affiliation
- Worcester Polytechnic Institute
- Test accuracy
- 87.55%
- Action latency
- <500 ms
What it is
A supervised imitation-learning pipeline that clones an expert Pong policy from Arcade Learning Environment demonstrations with a three-layer convolutional network.
Problem
Can a small CNN reproduce expert paddle control from demonstrations alone without reward signals.
Approach
Trained on expert frames for 100 epochs, validated through loss trajectories and gameplay video logs, and measured action latency.
Highlights
87.55% test accuracy with minimal overfitting; the cloned agent tracks the paddle with sub-500 ms action latency.